Dark and untold history
Knights, Cells and the Killing Ground: Dark Clerkenwell
Knights, Cells and the Killing Ground: Dark Clerkenwell is a 23-minute self-guided audio walk through 6 stops around Clerkenwell and Smithfield. Hear each story near the place it happened.
Wanderwalk is an iPhone GPS audio guide. Stories typically start within about 40 metres. This is not a live guided tour and not turn-by-turn navigation.
- Area
- Clerkenwell and Smithfield
- Neighbourhood
- Smithfield
- Stops
- 6
- Total time
- About 23 min
- Walking
- About 17 min
- Distance
- 0.8 miles
- Access
- 3-Day Pass, 7-Day Pass or Annual. $4.99, $8.99 or $29.99 a year.
The route
6 stories in walking order
This list shows the route in order. Each entry names the mapped place and where it appears in the walk.
- 01
Clerkenwell explosion
You start at Clerkenwell explosion, the first of 6 stops, and Clerkenwell House of Detention catacombs is next.
- 02
Clerkenwell House of Detention catacombs
You reach Clerkenwell House of Detention catacombs after Clerkenwell explosion, and the next stop is St James's Church, Clerkenwell.
- 03
St James's Church, Clerkenwell
St James's Church, Clerkenwell is between Clerkenwell House of Detention catacombs and Middlesex Sessions House.
- 04
Middlesex Sessions House
You reach Middlesex Sessions House after St James's Church, Clerkenwell, and the next stop is Museum of the Order of St John.
- 05
Museum of the Order of St John
Museum of the Order of St John is between Middlesex Sessions House and Smithfield.
- 06
Smithfield
Smithfield is your last stop, and you come to it after Museum of the Order of St John.
Who it is for
This walk suits people who want an ordered story
Choose this route for dark and untold history around Clerkenwell and Smithfield. The stops follow a set order, and you can walk without a tour group.
About this walk
Is this a walking tour app?
Knights, Cells and the Killing Ground: Dark Clerkenwell is a self-guided Wanderwalk audio walk for iPhone in Clerkenwell and Smithfield, London. Stories play when you come within about 40 metres of the mapped place. It is not a live guided tour and not turn-by-turn navigation.
Does it work on iPhone?
Yes. Wanderwalk is an iPhone app. Knights, Cells and the Killing Ground: Dark Clerkenwell plays on iPhone. Wanderwalk is not available on Android.
Do I need to follow a route?
This curated walk has 6 stops in walking order around Clerkenwell and Smithfield. You can also use Wander mode to hear nearby London stories without a start point. Neither mode is turn-by-turn navigation.
How long is the walk?
Knights, Cells and the Killing Ground: Dark Clerkenwell takes about 23 minutes, covering 6 stops around Clerkenwell and Smithfield.